When you play a game, all the objects that you see whether its weapons, cars or lights and anything that you can interact with are all being placed on what is called a Level.
In Unreal Engine 4 terms, a Level is made up of a collection of objects called actors.
Levels can differ in size:
The video below will demonstrate to you how to create and save your level in Unreal Engine 4.
To create a new level, follow the steps highlighted in the video:
You will see your level called “My Level” saved in the Content Browser.
Levels are the basis of all games in Unreal. Next – let’s dive into the Viewport Panel.